KNOWN BUGS: -> Sometimes on rare occasions bandit shots from close range will cause an error -> Sometimes on rare occasions the LEFT4DINKS2 mode will hard crash the game -> On VERY rare occasions when dying in the unlocks area there will be bugs with custom char screens -> Prestige in a saved-run will reset when re-opening the game (unfixable due to gstats stuff) HOW TO REPORT AND DEAL WITH A BUG: Generally speaking you can just press ` (button to the left of 1 on keyboard) or type console-close to make the error go away. Please DM me with the error and the events that lead to it. In the case of the LEFT4DINKS2 mode bug it always seems to be rectified by using Ctrl+R and then trying the mode again. Should that not work I can provide you with the means to get past the errors in other ways. Hopefully neither of those options will be necessary. As there is no error log the bug is hard to fix though it has been thought that the issue could be within the .exe itself or with operating systems. If you find any other bugs please report them to Professor Sycamore (i.e, me) on the discord or via DMs. I am more than happy to help. LEFT4DINK COMMANDS: ( chronological order - these can take you to the right mission in case of critical error ) "events/leftdinks/rooftops.df" $load-region premission "events/leftdinks/mercyone.df" $load-region premission "events/inner/region/subwayone.df" $load-region premission "events/leftdinks/leftforsewer.df" $load-region premission "events/leftdinks/mercyend.df" $load-region premission DEBUG COMMANDS: ctrl + R > will reload the game in case of a hard crash > not to be used on minor errors (as most likely will not help) > Nothing special here. Just a copy-paste list of what I used to test. [ID] spawncar [ID] get-car motor-suv 65 vehicle.motor.freq2! 0.5 vehicle.motor.duty1! 0.9 vehicle.motor.q! car-motor-dump sys_reset bigreveal zombs "events/riskofsyca/titanic-plains.df" $load-region to-mission -> WITHIN locgen{, uses LOADING paul/region-road-layout.df 1 player .tileflags! 150 pchar .stackeda! 150 pchar .stackedb! 150 pchar .stackedc! 1 player .unseen! gogogo regiondef{ 1 to leveron regiondef{ 1 to generatorpowered "events/inner/region/arkwares.df" $load-region premission map{ grass } 200 to cashdollar ror2-bigchest 20 pchar .stackeda! 6 pchar .shooting! 12 o'clock start-strafe road{ rare1-crackmesa } road{ rare1-tank } -> look at tank armour -> fire tank gun road{ rare1-power } -> find grav gun (in reactor room) -> test road{ rare1-musket } road{ common-trader-defense } -> as well as general testing, test until you get the drunk halberdier merchant road{ common2-holmdon } // ark and monty for this one road{ death-road-finale } -> must be used inside mission or will error -> test with Monty and Arkhalis or Arkhalis and Senior -> they should all argue road{ siege2-holmdon } road{ siege2-holmdonroad } road{ wol-scget } road{ gonk-scget } 128 LOOT_FOOD pchar .lootamt! -> 500 LOOT_RIFLE_SHELL pchar .lootamt! -> WEAPON_GERMANY pchar .weapona! -> just fire off a load of ammo lol "events/trade/trader-camp-final.df" $load-region premission road{ canada-crossing } TEST OPP MODE