K Smith Modpack Version: DUBNIUM Date Released: 26 April 2021 NEW CHANGES New Gamemode: Chaos Mode • Death Road to Canada - Chaos Edition! Survive a road trip with chaotic effects that can change almost anything about the game! • There are many types of effects to watch out for like stat changes, forced events, item spawns, and more! • Want to personalize the chaos experience? Visit the Chaos Camp to customize almost everything there is to Chaos Mode! General Changes • Updated for LIVER • Added a menu to ZOMBO TOWN's stats robot where you can check which custom cheevos you have obtained. - You can also get hints for secret cheevos if you've received an invitation letter. • UNDER THE HOOD: Placed custom game-state variables after the vanilla ones. - This should prevent vanilla gamemodes from resetting some game data after uninstalling the modpack. • UNDER THE HOOD: Added movie scripting logic and a secret movie demo. Border Mountie Simulator Changes • Survivors you rescue during Border Mountie Simulator will now turn in their weapons and ammo for you to use during your shift. • Trunk weapons and loot are cleared when starting a shift to make space for rescued survivors' weapons and ammo - You will still keep any weapons and ammo you are carrying on you. (They'll get turned in just like any other survivor) • Added more weapons that survivors can spawn with • Added more Rare Characters for the game to choose from (including Rare Characters from KIDNEY and LIVER) • Added 2 new survivor wave prefabs: Road Punchers and Stamp Users • Updated the Hat Gang prefab *again* to account for the new LIVER hats • Halved the rate at which the siege length increases. (Was +2 sec every wave. Now is +2 sec every 2 waves) • Tweaked the rate at which the zombie horde increases. - Wave 1-30: +1 Group every 6 waves (Halved rate) - Wave 30-45: +1 Group every 3 waves (Regular rate) - Wave 45+: +1 Group every 2 waves (Increased rate) • Tweaked some Border Mountie Simulator hints and added some new ones - Hint about survivors' "dropped weapons" was changed to survivors turning in their weapons - Elaborated that you get one Healing Spray for EACH party member • BUG FIX: You are no longer allowed to make characters rest before a Border Mountie Simulator shift. • BUG FIX: Familiar Characters that join the Mounties are now a lot more responsive and less likely to stand still doing nothing. • BUG FIX: The number of Tacti-Cop Lites and Healing Sprays you get is now based on party size rather than by how many characters receive training. - Any party member that doesn't or can't receive them directly will have their Tacti-Cop and Healing Spray turned in for you to use during your shift. Hardcore Mode Changes • Added a few more ways to trigger Hardcore Secret #2 • Elaborated a hint about how recruit dialogue was changed in Hardcore Mode • BUG FIX: Re-disabled the Mad Scientist's and the Bard's recruitment options during a Hardcore Mode playthrough - This was part of the standalone version of Hardcore Mode, but it went missing when Hardcore was added to KSMP CHROMIUM. Whoops! • BUG FIX: Some recruits that are blocked in Hardcore Mode will no longer take your resources if you won't get anything out of trying to recruit them. KNOWN ISSUES Chaos Mode • Pausing the game or triggering an event may sometimes glitch out effect announcements. - The cause of this bug is probably in an inaccessible part of the game's code. There is nothing I can do about it for now. • Parts of the UI may temporarily disappear after a room transition when effects are stacked. - This bug will be fixed in the next update. CONTACT INFO If you'd like to see some changes (like new content, balance updates, bug fixes, etc.), send me a message on Discord: knavesmith#0295 LIST OF MODIFIED VANILLA FILES If you have a mod you'd like to install alongside the K Smith Modpack, here is a list of vanilla files that I have modified. If one or more files conflict, message me on Discord (see CONTACT INFO) and I'll try my best to make my mod compatible! General Files • carstats.df • cheevos.df • game-info.df • game-save.df • game-save-state.df • gamemodes.df • globals.df • gstats.df • cyoa-k-newbie.df • canada-crossing-region.df • end-of-the-road.df • ending-bits.df Last Dinks on Earth • cyoa-charstats.df • recruitdecks.df • familiar-recruit.df • shuffler.df 10 Day Siege • dailydecks.df • dayplan.df • road.df • siege/region/garf.df • golfcamp.df • road-tunnel.df Border Mountie Simulator • All related files have already been listed Timer Mode • game-load.df • mission.df • mission-events-human.df • sort.df Hardcore Mode • bogan.df • camp-recruit.df • camp3.df • catnest.df • common2.df • common3.df • farm.df • frozen.df • gnomey.df • rare.df • rick.df • trader-camp-region-special1.df • trader-camp-region-special2.df • trader-camp-region-special5.df • trader-camp-region-special6.df Chaos Mode • music.df